#ifndef __CONSOLE_H__
#define __CONSOLE_H__

#include "../include/IConsole.h"
#include "../../include/I2DSpriteSceneNode.h"
#include "../../include/I2DNode.h"
#include "../../include/I2DFont.h"

class CConsole : public IConsole
{
protected:
	I2DNode Panel;
public:
	CConsole();
	virtual ~CConsole();

	void Render(IDrawableFaceManager *dfm);
	void UpdateNode();
	void OnRender();
};

#endif
